
Implementation 'net.openid:appauth:0.8. Implementation 'de.proglove:connect-sdk:1.5.0' Implementation 'androidx.legacy:legacy-support-v4:1.0.0'

Implementation project(':HoneywellDataCollection')

Implementation files('libs/IntermecDataCollection.jar') Implementation 'nstraintlayout:constraintlayout:2.1.0' Click OK to install the GPU Debugging tools. If the GPU Debugging tools aren’t yet installed, the GPU Tools Missing dialog appears. Click the Monitors tab and display the GPU Monitor. TargetCompatibility JavaVersion.VERSION_1_8 In the Device menu, select the hardware device. SourceCompatibility JavaVersion.VERSION_1_8 ProguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.txt' VersionCode versionMajor * 10000 + versionMinor * 1000 + versionPatch * 100 + versionBuild TargetCompatibility JavaVersion.VERSION_1_7 That way you can jump to next point or even circle back and check the values again. SourceCompatibility JavaVersion.VERSION_1_7 You just goto spot breakpoint you want to debug then resume debugging when done looking at variables. I also consider that perhaps the code I added perhaps needs to be written differently in order for the release apk to work but I wanted to rule out the simplest errors if possible first. I am not super familiar with Android studio but from what I can tell my adle looks correct.

I am trying to implement Intune SDK to an existing LOB-app using Android Studio and Azure seems to accept my debug-apk as MAM-handled but not my release-apk.
